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![]() As well, I appreciate the incredible health care professionals at multiple hospitals who urgently worked to treat all who arrived at their doors, and the countless mental health workers now helping our community navigate these difficult times. I am thankful for law enforcement and first responders from communities across the area, the state of Illinois and the federal government who mobilized with remarkable speed and professionalism to identify, locate and apprehend the shooter. Reflecting on the week that was, I am increasingly grateful for the rapid action of the heroic first responders, as well as the many local residents who immediately stepped in to assist the wounded and save lives. I know their memories will forever be a blessing. Each one had a special spark that will remain amongst the people with whom they lived and loved. They had remarkable passions and interests, and all loved life. They were loving parents and grandparents. ![]() These visits also provided the privilege of learning more about the lives of the people we lost. ![]() I want them to know that our entire community is grieving and we are standing behind them in their painful time. It's been over a week since evil attacked Highland Park, yet our hearts still ache for the families who lost their loved ones and everyone else touched by the events of that day, and the days that followed.Īs last week came to a close, I had the chance to personally share my condolences, as well as on behalf of our community, with several of the families of the people murdered at the parade. Grief wells up from a deep, dark reservoir, only to be supplanted by waves of white-hot anger. The swirl of emotions after the murderous attack on the Highland Park Independence Day Parade is something unlike anything I’ve ever experienced. ![]() The simplest font to add is the Roboto-Regular font, which is already included in the engine. To do this, you’ll need to navigate to your font asset in your game, and then click to open it, and you should see a menu that allows you to set the Default Font Family, as well as Fallback Font Families. So, the alternate method that is much simpler is to supply a Fallback Font Family to the fonts that you use in the game. However, that is quite difficult and time consuming to do. Obviously, it would be ideal to have a font that encompassed all languages, or you could update your font to include these new characters. Now, all that’s left is to make sure our fonts and widgets are setup accordingly. But before this text will show up in-game or in widgets, we need to make sure to COMPILE TEXT, this is done by clicking the “Compile Text” button on the rightmost of the bar in which you Gather, Import and Export text from. This should import into Unreal, associated to the proper language. Go back into Unreal and in the localization Dashboard, click “Import Text” and select the Game folder. Once it’s done, make sure to save the file, overwriting the file you opened. Once you open it, if you have the paid version, you can click on the “Pre-translate” button, and it will make web requests to get translations for all the strings you have and translate them. Once the files are done exporting, open one in PoEdit, the exported files can be found in /Game.po. *.po files are apparently an industry standard file format for localization. po files, which is what I use PoEdit to open. Keep the export folder set to the default, and it should generate many folders for each language that you translate to. So, feel free to use whatever translation service/company you want, but I’ll be going through my process with PoEdit.įirst, we need to export our languages, this can be done simply from the “Export Text” button in the Localization Dashboard next to the “Gather Text” button. This would be a cheap way to test out localization without paying someone around 10 cents / word (in our case 7,000 x. This gives translations for our game which is around 7,000 words in a couple minutes, and the translations, while not good, are passable. Allowing you to add more words in 100,000 word increments for $40 more. I’ve opted to use a service called PoEdit, that gives you translations for 50,000 words a month using DeepL or Google Translate, for $40/year. The alternatives would be to translate all the values into bogus, random letters that you make, but this would be bad at letting you visualize the other languages font. This is arguably the most complex step, as it actually requires knowledge of another language, or money to pay someone for translations. Here’s what you need to do, since this list of text is sorted alphabetically, it’s quite easy to see if text is duplicated, just scroll until you find text duplicated two or more times in a row. Make sure that you are in the “Edit Translations From This Culture” window, that can be accessed from the “Localization Dashboard” window. Removing Duplicate Text / Fixing Bad Text ![]() That’s the crux of what we’ll be looking at in the next section. The Context that shows you where the text lives in the project is INCREDIBLY useful in determining where to get rid of duplicated, or unnecessary text. This is really cool, as it shows you all of the text that was found, which texts are translated, which are not, and where these texts are located in your game. If you click the button to the right of this bar, it should bring up a n “Edit Translations For This Culture” window. Now, you should have a bar next to your native language that is filled orange! This is because all of your native text is already translated properly, as it is your native language! However, German should show up with 0 words translated. This can be found under Window->Localization Dashboard. So, I’m going to combine the first couple steps I listed above into this one step here, as they are all fairly simple.įirst, you will want to open the Localization Dashboard. Here, I’ll be walking through each of these steps, and how I was able to get localization inside Howloween Hero, and shipped on Steam within a few days. (optional, but a company will charge you per word, so fixing this is beneficial).Įxport the text and translate (use PoEdit for cheap, fast, bad translations). In the Localization Dashboard, add the cultures that you want to support.Ĭheck text for duplicated strings and fix. The whole process can be broken down into 8 steps: The process while seemingly daunting, was actually quite simple. ![]() I’ve only worked on one released Unreal Engine game ( Howloween Hero) and we are only now adding in localization for other languages. Last month I delved into Localization in Unreal for the first time. Rick’s own gentle wisdom, compassion, clarity, kindness, and humor shine in this truly groundbreaking (for most of us) dialogue, making him a wonderful exemplar of the peaceful, loving, altruistic, and effective person practicing neurodharma can help us to become. Neurodharma is Rick’s conceptual creation: a marriage of neuroscience, psychology, and contemporary wisdom that offers individuals who are out to make a change for the better an impressive and effective brain hacking toolkit. In this inspiring and empowering conversation, Rick Hanson spells out how we can use positive, self-directed neuroplasticity to hardwire our brains in order to become happier, cultivate virtues, deal with cravings, become deeply grounded, turn our desired states into stable traits, and more. “We need to actively work with the mind to pull weeds and plant flowers.” Rick loves wilderness and taking a break from emails. He began meditating in 1974 and is the founder of the Wellspring Institute for Neuroscience and Contemplative Wisdom. Rick’s work has been featured on the BBC, CBS, NPR, and other major media. He has lectured at NASA, Google, Oxford, and Harvard, and taught in meditation centers worldwide. His books include Neurodharma, Resilient, Hardwiring Happiness, Buddha’s Brain, Just One Thing, and Mother Nurture, and have been published in 30 languages. I offer complimentary sage smudging and reiki sessions at Altered State of Mind one day every month.Rick Hanson, Ph.D., is an expert on positive neuroplasticity, a clinical psychologist, a New York Times best-selling author, and a Senior Fellow of the Greater Good Science Center at UC Berkeley. In addition to offering my store to you, I am honored use my combined experiences in eastern and western medicine to serve you in mind and spirit as a Recovery Coach, Peer Support Specialist, Suicide Prevention Coach, Crystal Healing Teacher, and Energy Worker. Today, I'm incredibly proud to say that altered state of Mind is home to more than 50 types of crystals, hundreds of pure herbs, dozens of items made by local artisans, a constant flow of healing services, and an infinite abundance of loving energy! With work and manifestation, I got a small investment and everything came together! My partner and I traveled the country curating products for the store and learning tools and traditions from Native Americans. One day, as I was meditating, I envisioned myself owning a crystal store, a space where all walks of life are welcomed, where healing is celebrated. I learned different ways of reprogramming my thoughts and healing myself from the inside out. I started working with a recovery coach who taught me how to rediscover myself, first through books and crystals, filling myself with knowledge. All of these things were new to me, but resonated through every fiber of my being.Īfter treatment, I stayed in a women’s sober living home. She taught me about energy, and helped me discover that I am an empath. ![]() She taught me how to cleanse myself and my surroundings. Fast forward into recovery, and I was introduced to sage from an Ojibwa medicine woman. ![]() I had nothing left to give after my battle with heroin had crumbled my life around me. ![]() It all started as I sat in jail facing 6years in prison. I would like to share a little about my journey and my 'why' behind Altered State of Mind: Other games were Slippery soaps bubble float (toss the ping-pong ball into glasses filled with blue water), Shovel & Pails sidewalk art show ( a giant area of sidewalk where the kids were asked to use chalk to draw their favorite B.C. The rings were made out of wooden craft rings I bought which I painted blue. This was a table set up with different bottles you would find in the kitchen: Olive oil, a glass milk bottle, etc. I then set up tables all along the sides of the driveway for the games.īlue's tic-tac-pawprint (an idea I got from this site!) I spray painted 9 milk crates blue and placed them together and made felt sacks in 2 shades of blue for the kids to toss.Īnother was Mr. We rented a blue dog moon bounce and placed it at the far end of the "carnival". Since the door would remain open, I hung a blue beaded curtain in the door's frame. I also placed blue paw-prints all the way up the path to the front door. I decorated the driveway entrance with a giant balloon arch made of different shades of blue, white, clear, and silver. I decided to use the driveway for all the carnival games, and the backyard for the tables and food. I chose to have it at my parent's house since they have a huge backyard as well as a long and wide driveway.įor the invitations I drew Blue with handful of balloons, cotton candy in the other hand, and a birthday hat on. With 2 months to plan and a $500 budget, I think it all came together very nicely. I decided to throw a "Blue's Clues Birthday Carnival Party". The children varied in age, so I had to do something they could all enjoy. For my son's 1st birthday I wanted to throw a giant party because so many out-of-town family members were going to attend. Stick your ISP's modem/router combo in bridge mode, use your own router, and properly enable QoS in your router for your ATA.Ģ. Generally speaking it's best to have a decent router for VoIP with strong QoS features. The lower your ping and jitter, the better. Same with ping, which represents lag or delay. The bigger the difference, the bigger the problem. Jitter is the difference between each successive ping. Although WINMTR doesn't provide a jitter value, you can get an idea of what yours is by subtracting maximum ping from your average. When using WinMTR, look at your average ping and then maximum ping. If you're on a Macintosh, maybe this helps. When using WINMTR, look at the very last line or hop when checking your pings. company, based in California.įreephoneline.ca (servers are in Ontario, I think, possibly around Waterloo, but I'm not positive), voip.ms (wide range of server locations: ), (Montreal), (Vancouver and Seattle), and (New York). Whether they will offer something more local for Canadian customers in the future.Ģ08.83.244.94 is one Ooma SIP server that seems to be on the west coast of the U.S. ![]() Looked into where that location on the East Coast is. They also a SIP server location on the U.S. Their SIP servers are located in California. ![]() Ooma is selling a proprietary device and a single service (Ooma's). You want relatively consistent pings without a lot of variation. So, if you're getting really high pings and jitter, I would avoid the service you're testing. You'll begin to encounter crosstalk, even if an untrained ear doesn't notice. My pings to VoIP sip servers (FPL, Anveo, voip.ms and to ), are well below 50.Īnything over 200ms is unacceptable. I also see low latency to voip.ms closest sip servers to me as well. People should be testing their pings and jitter (you want little to no variation between pings) to the specific VoIP providers' SIP servers they plan on using before purchasing anything. Freephoneline server status information can be found at. And before Dec, 23rd, they had a service disruption on the morning October 8th, 2015, and the problem was resolved by 8 a.m EST. Afterwards they had a voicemail notification issue that was fixed on Dec. They had a very brief outage on the morning of Dec. Voice calling may be intermittently disrupted please do not submit a support ticket during these times." During part of March 28th, 2017 voicemail notifications were down. "We will be performing an extensive upgrade to our backend voice calling system on March 28 from 12:00AM-06:00AM EST. EST.īefore that there was an outage on Tuesday, Janubetween 12:30 p.m. ![]() ![]() No residential SIP service has 100% uptime.įPL's last outage was from 10:20 a.m. Shayne85 wrote:and reliable (aka never down) VoIP.ms uses Fibernetics (Freephoneline and Fongo's parent company) as one of their (many) carriers.įWIW, Pianoguy is probably the biggest VoIP guru on RFD. I use Anveo Direct Tier 1 Prime routes for international calls. International calling to specific numbers is another matter (due to the carriers being used to route the call to the destination). I don't notice any difference between any of these service providers with respect to call quality for local calling, but I tend to know what I'm doing. The G.711u audio codec is the equivalent of POTS (plain old telephone service). Freephoneline, VoIP.ms, Anveo Direct, Callcentric, and Hangouts/GV all sound the same (or better, given I had static over a Bell POTS landline whenever it rained) as a landline to me under ideal conditions for local calls when G.711u is being used, and I do use all of these services. Voice quality with any VoIP service is dependent upon jitter (variation between each successive ping, which affects how choppy calls sound), pings (latency), audio codec, and the carrier(s) being used to route the call. Otherwise, I would not be using it, and I use it daily. So do I, which I've been using for over 8 years, and the call quality is the same or better than my old Bell POTS (plain old telephone service) landline, which produced static whenever it rained, for local calls. I have a Freephoneline.ca SIP, call quality is crap ℹ️About GitHub Wiki SEE, a search engine enabler for GitHub WikisĪs GitHub blocks most GitHub Wikis from search engines.The manga is streamed from the website Manga Here.
![]() Note: this answer contains three separate, alternative approaches to this question. It will no longer be possible to enable Flash Player with Enterprise policy in Chrome 88 . Note from linked page on Edge/Chromium roadmap -įlash support/ capability will be complete removed from Chromium. Downloadable resources related to Adobe Flash Player that are hosted on Microsoft websites will no longer be available. To help keep our customers secure, Microsoft will remove the Flash component from Windows through the KB4577586 “Update for Removal of Adobe Flash Player”.īeginning in January 2021, Adobe Flash Player will be disabled by default and all versions older than KB4561600 released in June 2020 will be blocked. See the announcement at Update on Adobe Flash Player End of Support ![]() It also seems that Microsoft themselves will time-bomb Flash too. Adobe has also removed previous versions from its site, and "strongly recommends all users immediately uninstall Flash Player to help protect their systems." More specifically, what's happened is that Adobe snuck a logic bomb into its Flash software some releases ago that activates on January 12, and causes the code to refuse to render any more content from that date. From today, Adobe Flash Player no longer works. Flash Player may remain on the user’s system unless the user uninstalls it.Īs to why it also fails on local content as well as remote web content…įrom The Register - That's it. Since Adobe is no longer supporting Flash Player after the EOL Date, Adobe will block Flash content from running in Flash Player beginning Januto help secure users’ systems. Microsoft has also time-bombed their own browser, as have many of the other majors, Chrome, Firefox etc.Īpple effectively blocked Flash some time ago.Īdobe have removed all Flash downloads ![]() However, the argument is critically flawed since many other games whether continuations of franchises or remakes, often make classic costumes available with the only difference being its graphical improvements. Therefore, it had to undergo revamping to better fit with the context of Resident Evil 3 Remake. Many will argue that the changes made to Jill’s classic costume were necessary, given the game is a remake. Cho made it clear that he wanted to desexualize Jill, hence the effort invested into doing so with the character’s costume, which was originally advertised as her classic outfit yet subtly changed to ‘inspired by the original.’ This accounts for the differences between the original Resident Evil 3 and the remake, in terms of Jill’s classic costume. The art director made it known that he censored the original costume because he and (supposedly) others felt it was not the ‘right direction,’ meaning it was inconvenient for current “global standards.” This is Cho’s explanation for Jill’s redesign that replaced her classic costume with a more generic one to appeal more to “practicality.” Though it is odd, given the overall premise and content of the game screams impracticality, but that’s beside the point. “The original design of Jill Valentine was clearly going for sex appeal, but that was not the right direction.” Yonghee Cho “There were a lot of discussions internally about that direction,” says Cho, adding “The original design of Jill Valentine was clearly going for sex appeal, but that was not the right direction.” The art director for Resident Evil 3 Remake, Yonghee Cho, revealed that Jill’s design in the original game spurred a lot of internal discussions. The differences between the two costumes may not be staggering, but what we see is expected. Though she failed to notice the differences between Jill’s original costume and the classically inspired one. Therefore, Vara noticing the censoring of Jill’s classic costume is unsurprising. This suggests that any mentioning of censorship, when coming from her, certainly does have merit. Vara Dark is an individual that leads a crusade against censorship, a fact further emphasized by her having an abundance of content on the subject. Let’s see what the gamers are upset about toda-oh my fucking god really y’all /ahPPVTCmHY Thus, the article attempts to discuss how Vara highlighting the issue with the classic costume pack for Jill is indeed is censorship and false advertising. ![]() Moreover, the significance of this is obvious yet some believed otherwise, especially Rami “Soy-lord” Ismail, who sought to voice his disagreement as expectedly and predictably, weak. I guess the Ethics Department wins again… □♀️ #ResidentEvil3 /24dbdYnyrA Jill’s Resident Evil 3 Pre-Order Costume IS NOT her original outfit. Download Kinetics v2.1 R10129 圆4 full license 100% working.Download ESRI ArcGIS Pro 3.0.2 multianguage full license 100% working.Download Bricsys BricsCAD Ultimate 22.2.06.1 full license. ![]()
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